A simple ball game for iOS
Inspired by the ball bearing games I remember from childhood, I designed a super minimal game called Roll. My aim with the UI was to make it as simple as possible - which is harder than it looks.
The gameplay UI features no buttons, users tap with two fingers to pause the game and initiate the menu.
Apple promoted the app globally on the App Store for the launch week, which enabled us to gain over 600,000 downloads in the first week.